Small Humanoid (Any Race), Any Non-Lawful Alignment
Armor Class 12 (commoner's clothing)
Hit Points 18 (2d12 + 2)
Speed 30 ft.
STR
8 (-1)
DEX
16 (+3)
CON
18 (+4)
INT
10 (+0)
WIS
8 (-1)
CHA
17 (+3)
Saving Throws DEX +5
Damage Resistances Psychic
Senses Passive Perception 10
Languages Common, Draconic Still learning
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Very Young. Angle is young and has a disadvantage against charisma saves. You do not add any proficiencies or charisma scores to charisma saving throws. She is also can easily be influenced by anything.

Super Nimble. Angle has an advantage against being grappled and can fit through any area that is for a creature up to a huge size.

Super Quick. Angle can dash as a bonus action once per turn

Actions

Dagger. +3 to modifier. Damage is 4 (1d4+1)

Description

Angle is a cute little kid. Only 6 at this time, but that will change.

Previous Versions

Name Date Modified Views Adds Version Actions
6/30/2020 4:23:49 PM
3
1
1
Coming Soon

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestHillUrban

CrazyCoolin