Undead Fortitude. If damage reduces the Acid zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the Acid zombie drops to 2 hit point instead.
Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.
Acid Bite. Melee Weapon attack: +3 to hit, reach 1ft, one target. Hit: 4 (1d6 + !) acid attack
Acid slash. Melee Weapon attack: +3 to hit, reach 3ft, one target. Hit: 4 (1d6 + 1) acid attack
Acid Splash. Ranged melee attack: +4 to hit, reach 6 ft., two targets. Hit: 4 (1d6 + 1) acid damage.
Description
Acid zombies move with a jerky, slimy movement. Acid zombies are constantly vomiting acid or leaving trails of acid behind them. Acid zombies will attack any creature that does not belong to the swamp. Most acid zombies have acid flowing down their heads or heart. Acid zombies are different from normal zombies they are hard to control because they need specific due to the fact that they are bond to swamps even after a Acid dragon dies.
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