Armor Class
15
(natural armor)
Hit Points
59
(7d10 + 21)
Speed
40 ft.
STR
20
(+5)
DEX
12
(+1)
CON
17
(+3)
INT
3
(-4)
WIS
12
(+1)
CHA
7
(-2)
Skills
Perception +3
Senses
Blindsight, Darkvision 60 ft., Passive Perception 13
Languages
--
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Hive mind. this creature has advantage against melee attacks against its head.
Actions
Multiattack. The Waspmonger makes two attacks: one with its hivehead and one with its claws.
Hive head. Range Weapon Attack: +7 to hit, reach 30 ft., one creature. Hit: 10 (1d10 + 5) piercing/stinging damage.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.
Description
A monstrous creature born of accidental magic. A bear whose head was transformed into a wasps nest. The creature still maintains full ability to see and hear, but does so through the dozens of wasps that now make up it's brain. Creature is inherently hostile especially against wizards of the transmutation school.
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