Armor Class
14
Natural amor
Hit Points
14
(2d8)
Speed
25 ft., Swim 35 ft.
STR
16
(+3)
DEX
13
(+1)
CON
15
(+2)
INT
7
(-2)
WIS
5
(-3)
CHA
6
(-2)
Skills
Stealth +3
Senses
Passive Perception 13
Languages
Aquan, Telepathy (With images only)
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
The crocoduck can hold it's breath underwater for an hour.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 13). Until this grapple ends, the target is restrained, and the crocodile can’t bite another target.
Description
The crocoduck is a unique creature found in the jungles and swamps of Dene'en. Fiercely loyal once they have been tamed. They are about the size of a dog.
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