Martial Advantage. Once per turn, the hobgoblin can deal an extra 2 (2d4) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the hobgoblin that isn't incapacitated.
Multiattack. Brogbar makes two melee weapon attacks with his longsword.
Longsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.
Shield Parry. As a reaction, Brogbar can add 3 to his armor class against a single attack. This reaction must be declared before the damage has been rolled.
Brogbar has two legendary actions that he can use in-between each turn in combat. He can't use two at the sametime.
Attack. Brogbar makes a melee weapon attack.
Move. Brogbar moves up to 30 feet in any direction without provoking opportunity attacks.
Description
Hobgoblins are large goblinoids with dark orange or red-orange skin. A hobgoblin measures virtue by physical strength and martial prowess, caring about nothing except skill and cunning in battle.
Brogbar is a particularly greedy hobgoblin. He was born a noble. He loves and all things shiny and will surrender before being killed.
Brogbar is 6' tall and weighs 210 lbs.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
7/1/2020 7:59:47 PM
|
15
|
1
|
1
|
Coming Soon
|
|
|
7/1/2020 9:05:08 PM
|
6
|
1
|
--
|
Coming Soon
|
Comments