Medium unknown (Changeling), Neutral Evil
Armor Class 16 natural
Hit Points 15 (15d20 + 3)
Speed 30 ft.
STR
20 (+5)
DEX
15 (+2)
CON
10 (+0)
INT
10 (+0)
WIS
20 (+5)
CHA
15 (+2)
Saving Throws CHA +4
Skills Athletics +0
Damage Immunities Acid
Condition Immunities Poisoned
Senses Unknown, Passive Perception 16
Languages Celestial rawr
Challenge 3 (700 XP)
Proficiency Bonus +2
Actions

Action Name. Enter the description for your action.

Action Melee Attack. Melee Weapon Attack: +# to hit, reach # ft., # target. Hit: # (#d# + #) [damage type] damage. 

Action Ranged Attack. RangedWeapon Attack: +# to hit, range #/# ft., # target. Hit: # (#d# + #) [damage type] damage.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

This monster looks like a rock, covered with crystal.

Lair and Lair Actions

 

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of 1d8 days.

Habitat: Underdark

GwenevereSkyDragon

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