Small Fiend, Any Evil Alignment
Armor Class 5 Natural armor
Hit Points 25 (3d8)
Speed 45 ft., Fly 30 ft.
STR
6 (-2)
DEX
17 (+3)
CON
6 (-2)
INT
15 (+2)
WIS
10 (+0)
CHA
17 (+3)
Saving Throws DEX +5, INT +4, CHA +5
Skills Perception +4, Stealth +15
Senses Darkvision 10 ft., Passive Perception 14
Languages Common
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Shadow. The shadow becomes invisible at the end of each turn it takes.

Regeneration. The shadow regains 10 hit points at the start of its turn if it has at least 1 hit point.

Escape. Whenever it takes 10 damage, it turns invisible and moves 10ft away from all enemies.

Actions

Multiattack. The shadow makes two attacks, either with its claws or its dart.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 2) slashing damage, and any creature hit by this attack must succeed on a 10 con saving throw or be paralyzed for 1 minute.

Dart. RangedWeapon Attack: +9 to hit, range 25/5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.

 

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Description

A small dark fiend that looks like a shadow. They often work for an Oni and have similar abilities. they say that if you combine an ogre with a cowardly shadow, you get an oni.

Previous Versions

Name Date Modified Views Adds Version Actions
7/2/2020 1:48:58 PM
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