Face Attachment Once this creature touches any part of another, non-Face-Mask, creature it immediately migrates to the creature's face and attempts to take control of the creature's brain. This ignores AC and squeezes through the cracks of magical and non-magical armor both. To avoid being taken over a character must succeed a Wisdom check with DC12.
Failing the Wisdom check turns the character’s demeanor into that of a zombie, but the character is not undead. If the character passes the test the Face-Mask gives the character x2 healing during short rests, and their statistics all increase by one.
Within a day the Face-Mask dissolves the creature's eyes and regrows better ones and immediately sharpens the other senses (+1 to Perception checks, +2 with the new eyes, no penalties while the eyes are dissolved). Within a month the creature’s face appears completely normal. If a Face-Mask is removed by any means the host dies.
Natural Camouflage The Face-Mask gets +10 to stealth rolls. Creatures trying to identify a Face-Mask gets disadvantage on the roll.
Grapple Reaction When grappled the Face Attachment special trait activates.
Description
These creatures look and feel like a mass of wet, rotting refuse, but do not be fooled. If they touch a creature they turn that creature into either a living zombie or a freak of nature.
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