Shell: Most of the craclar's body is covered in a thick shell pieces making it's AC quite high.
Booming Snap: Con save DC 17, 60ft cone, on a failed save take 24 (4d12) thunder damage on a success take half as much
Multiattack: It makes 2 attacks on it's turn one bite attack and one claw attack
Bite: +8 to hit, 5ft range, one target, hit: 17 (3d8 + 5) piercing damage
Claws: +8 to hit, 5ft range, one target, hit: 21 (4d8 + 5) slashing damage
Stone Wall: The craclar can create a 5 by 10 ft wall in any direction within 30 ft of them once on its turn replacing one attack.
Description
The craclar is a large beast that makes a low crackling or snapping noise for communication and can emit a large booming noise that scares most things off or even kill smaller creatures. They are 10ft long, 5ft wide, 6ft tall, and weigh about 950 lbs. They are able to be domesticated, and ridden by medium or small humanoids, although obtaining an egg is much more beneficial as the craclar has a very strong bond with the first parent it sees after hatching (typically the mother). If someone decides to go for an egg, the craclars that are present guard them with their lives, so finding someone who breeds craclars is much easier and safer though it can get expensive an egg costs upwards of 6000 gp, a young untrained craclar costs about 4000 gp, trained ones cost double. They live for roughly 50 years and achieve adulthood by 3 years old. Their eggs are fairly large and weigh about 20 lbs, when the eggs hatch an extremely loud boom that deals 4d10 thunder damage in a 30 ft radius. Their burrows can be large enough to house multiple craclar families, the larger burrows usually have at least 2 fully grown craclars guarding them. The shell pieces of the adults can be used to make armor pieces.
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