Medium Plant, Neutral
Armor Class 15
Hit Points 68 (9d12 + 10)
Speed 35 ft.
STR
18 (+4)
DEX
14 (+2)
CON
18 (+4)
INT
13 (+1)
WIS
12 (+1)
CHA
11 (+0)
Damage Vulnerabilities Fire
Damage Immunities Poison
Condition Immunities Blinded, Deafened, Frightened
Senses Darkvision, Tremorsense, Passive Perception 12
Languages Primordial, Terran, Troglodyte --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Toxic Spores: When Bisporus is struck with a melee or ranged attack it emits poisonous spores from its body in a 10 foot cloud. Everyone in the vicinity must make a con save of 13 or take 2D6 poison damage.

Bisporus Poison: when poisoned by the Bisporus the target takes 1D8 poison damage every round or every 10 seconds. if you do not make the initial save you cannot make any saves afterwords and need to be cured of the Bisporus Poison in another way, either with a special kind of potion or spell. Since the Bisporus is new to the world using a lay on hands or other cure poison effects require a roll of 10 or higher in wisdom to cure the person the first time. Afterwords all effects remove without rolling.

Actions

Multiattack: The Bisporus attacks twice each turn.

Poison Touch: +8 to hit. 8(2D8) poison damage. con save of 13 or become poisoned.

 

Reactions

Upon being attacked can use its reaction to burrow into the ground to avoid from being attacked again, remains in the same spot it was standing. If a creature or player is standing on top of the mushroom when it burrowed when it UN-burrows the player or creature is propelled into the air 1D10 feet. and takes 1D4 bludgeoning damage.

UN-burrows when it is its turn to act.

Description

A bipedal humanoid mushroom. they are florescent in color ranging from blue to green in different variations and shades. They live in little mushroom houses deep within their secluded island away from the world outside. Very territorial creatures and normally attack on site in order to protect themselves as well as their home. Deep hatred towards outsiders in thinking they want to steal their knowledge or resources. Extremely dangerous in large groups.

Habitat: ForestSwamp

VanRaily

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