Huge Undead, Chaotic Evil
Armor Class 20 Full plate and Sheild
Hit Points 230 (20d20 + 20)
Speed 40 ft., Burrow 25 ft.
STR
26 (+8)
DEX
12 (+1)
CON
20 (+5)
INT
3 (-4)
WIS
26 (+8)
CHA
3 (-4)
Saving Throws STR +14, CON +11
Skills Perception +18
Damage Vulnerabilities Acid, Bludgeoning
Damage Resistances Lightning, Radiant
Damage Immunities Cold, Fire, Poison
Condition Immunities Blinded, Exhaustion, Poisoned
Senses Darkvision 60 ft., Tremorsense 25 ft., Passive Perception 28
Languages Aquan Understands all languages
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

Charge. If the Colossal Minotaur Skeleton moves at least 5 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 20 (3d12) piercing damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be pushed up to 10 feet away and knocked prone.

Legendary resistance. Colossal Minotaur Skeleton has 3 

Actions

Greataxe. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 30 (4d12 + 8) slashing damage.

Gore. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 31 (6d8 + 8) piercing damage.

Reactions

Flame Stare.  The Colossal Minotaur Skeleton stares at a creature they must make a Dex save of 18. On failure they take 17 (3d10) fire damage, or half as much on a successful one.

Previous Versions

Name Date Modified Views Adds Version Actions
7/2/2020 9:36:23 PM
5
4
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Coming Soon

Habitat: Underdark

zmegaman21

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