Beings of darkness. Unversed gain advantage on attack rolls when in dim light or darkness.
Negative aura. Creatures within 30ft. of the Unversed have their conditions extended or amplified.
Pack tactics. The Unversed has advantage on an attack roll against a creature if at least one of the Unversed's allies is within 5 feet of the creature and the ally isn't incapacitated.
Claw attack. The Unversed attacks with its claws. (Attack: +2 to hit, range: 5ft., 1 target. Hit: 1d6+2 slashing damage)
Bite. The Unversed bites down on an opponent. (Attack: +2 to hit, range: 5ft., 1 target. Hit: 1d6+2 piercing damage)
Summon ally. The Unversed can sumon 1d4 Minor Unversed as a bonus action.
Description
Twiching, skittering beings made of pure negative emotions, causing general havoc wherever they appear.
Common Unversed are considered stronger than a Minor Unversed, but weaker than a Major Unversed or an Unversed Captain. They are still fairly common and chaotic, but have enough of a conscience to try and be talked to.
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