Armor Class
15
natural armor
Hit Points
8
(2d4)
Speed
5 ft.
STR
10
(+0)
DEX
10
(+0)
CON
10
(+0)
INT
10
(+0)
WIS
10
(+0)
CHA
10
(+0)
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Grappled, Incapacitated, Invisible, Paralyzed, Petrified, Poisoned, Prone, Restrained, Stunned, Unconscious
Senses
Blindsight 30 ft (blind beyond this radius), Passive Perception 5
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Actions
Slam Melee Weapon Attack: +3 to hit, reach 5 ft., medium target. Hit: 2 (1d4) bludgeoning damage.
Reactions
Crumble In response to taking at least 5 Bludgeoning damage the dummy goes to 0 hit points triggering it's Explosion trait.
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Posted Jul 3, 2020I forgot to add the Explosion trait so here: The Combat Dummy Explodes all creatures withing 30 feet take 10(5d4) piercing damage.