First Strike. The Ahn-Crop Invader has an advantage on the first attack of each turn.
Blood Frenzy. Whenever the Ahn-crop invader deals damage to a creature, the Ahn-crop invader gains a +1 to attack and damage rolls,
Eternal of the Ahn-Crop Eternals of the Ahn-Crop are immune to being frightened, and have their critical hit range increased to 19-20, the Ahn-Crop eternals also gain a +1 bonus to all critical hit damage die rolled, this bonus cannot bring the damage die past its maximum.
Rage of Failure The first missed attack of each of the Ahn-Crop Invader's turns may be rerolled.
Multiattack The Ahn-Crop Invader makes 4 attacks
Khopesh. Melee Weapon Attack: +9 to hit, reach 5 ft., 1 target. Hit: 5 (2d8 + 3) Slashing damage.
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