Large Monstrosity, Neutral Evil
Armor Class 16 Natural Armor
Hit Points 115 (12d10 + 39)
Speed 30 ft.
STR
17 (+3)
DEX
12 (+1)
CON
19 (+4)
INT
2 (-4)
WIS
6 (-2)
CHA
2 (-4)
Damage Resistances Fire
Damage Immunities Poison
Condition Immunities Frightened, Poisoned
Senses Darkvision 60ft, Passive Perception 8
Languages --
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

 

First Strike. The Ahn-Crop Invader has an advantage on the first attack of each turn.

Blood Frenzy. Whenever the Ahn-crop invader deals damage to a creature, the Ahn-crop invader gains a +1 to attack and damage rolls,

Eternal of the Ahn-Crop Eternals of the Ahn-Crop are immune to being frightened, and have their critical hit range increased to 19-20, the Ahn-Crop eternals also gain a +1 bonus to all critical hit damage die rolled, this bonus cannot bring the damage die past its maximum.

Rage of Failure The first missed attack of each of the Ahn-Crop Invader's turns may be rerolled.

Actions

 Multiattack The Ahn-Crop Invader makes 4 attacks

Khopesh. Melee Weapon Attack: +9 to hit, reach 5 ft., 1 target. Hit: 5 (2d8 + 3) Slashing damage. 

FerrousQuasar

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