Shapechanger. The mimic can use its action to polymorph into an object or back into its true, amorphous form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.
False Appearance (Object Form Only). While the mimic remains motionless, it is indistinguishable from an ordinary object.
Grappler. The mimic has advantage on attack rolls against any creature grappled by it.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 4 (1d8) acid damage.
Punch. Melee Weapon Attack: +5 to hit, reach. Hit: 9 (2d8+4) bludgeoning damage.
Kick. Melee Weapon Attack: +5 to hit, reach. Hit: 10 (2d8+5)
Description
When it is in its polymorph form it resembles the object perfectly. When it revels its true form it gains muscular legs and arms. This variant of the mimic lost its adhesive properties.
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