Small Elemental, Neutral
Armor Class 13 Natural armour
Hit Points 14 (3d6 + 3)
Speed 30 ft.
STR
10 (+0)
DEX
13 (+1)
CON
14 (+2)
INT
5 (-3)
WIS
10 (+0)
CHA
6 (-2)
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Fire, Poison
Senses Passive Perception 10
Languages Ignan
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Fire Form. The elemental can move through a space as narrow as 1 inch wide without squeezing. A creature that touches the elemental or hits it with a melee attack while within 5 feet of it takes 3 (1d6) fire damage. In addition, the elemental can enter a hostile creature's space and stop there. 

Illumination. The elemental sheds bright light in a 30-foot radius and dim light in an additional 30 feet.

Water Vulnerability. When the elemental is doused by water, it deals no fire damage until the end of its next turn

Actions

Pyre Talons. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) fire damage. If the target is a creature, or flammable object, it ignites. Until a creature uses an action to pat the flames out, the target takes 3 (1d6) fire damage at the end of each of its turns.

Description

The Cinder is small fire elemental, and would be near indistinguishable from a common campfire, if not for the lack of kindling at its base, and the occasional flickering of a formless face across its surface. 

Previous Versions

Name Date Modified Views Adds Version Actions
5/19/2020 1:43:59 PM
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7/4/2020 9:54:39 PM
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Monster Tags: Elemental

Mashakosha

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