Large Monstrosity, Neutral
Armor Class 16 (natural armor)
Hit Points 54 (13d8 + 3)
Speed 30 ft., Climb 30 ft.
STR
14 (+2)
DEX
14 (+2)
CON
16 (+3)
INT
12 (+1)
WIS
16 (+3)
CHA
5 (-3)
Damage Resistances Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Darkvision 60 ft., Passive Perception 15
Languages --
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Stone Camouflage. The grick has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Actions

Multiattack. The grick makes one attack with its tentacles. If that attack hits, the grick can make one beak attack against the same target.

Tentacles. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 10 (5d6+ 2) slashing damage.

Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 13 (2d12+ 2) piercing damage.

Description

A grick that has lived so long it is now an elder. They commonly command other gricks. 

Habitat: ForestUnderdark

CrazyPlayer

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