Fragile. All attacks of the bludgeoning sub-type do double damage.
Fire Absorption. whenever the golden is subjected to fire damage. It gains hit points equal to the number of fire damage dealt.
Immutable Form. The golem is immune to any spell or effect that would alter its form.
Magic Weapons. The golem's weapon attacks are magical.
Red Hot Flare. The ash golem gives off a heat felt by those around it. A creature in combat with the golem must make dex save each round or take 1d8 fire damage.
Burning Slam. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d8+ 5) fire damage.
flame retribution.when this creature is bloodied it has the option to cast the spell fireball, as if memorized. Then the golem will die afterwards (no save negates)
Description
This creature apears to be constructed of the ash and embers of a ancient bonfire. Rigid form and Red hot skin formed from ash distinguishes this golem from outher golems of its stature.
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