Small Construct, Unaligned
Armor Class 16 (natural armor)
Hit Points 17 (5d6)
Speed 40 ft.
STR
14 (+2)
DEX
13 (+1)
CON
11 (+0)
INT
1 (-5)
WIS
5 (-3)
CHA
1 (-5)
Saving Throws STR +4
Damage Immunities Poison, Psychic
Senses Blindsight 60 ft. (blind beyond this radius), Passive Perception 7
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Antimagic Susceptibility. The hammer is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the hammer must succeed on a Constitution saving throw against the caster’s spell save DC or fall unconscious for one minute.

Anger Surge. (1/day) After a successful attack, the hammer can make one more
melee attack.

Actions

Warhammer. Melee Weapon Attack +4 to hit, reach 5 ft., one target. Hit 1d8+2 bludgeoning damage.

Senyn

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