Armor Class
9
Natural
Hit Points
13
(2d6 + 6)
Speed
30 ft., Climb 30 ft.
STR
12
(+1)
DEX
8
(-1)
CON
16
(+3)
INT
1
(-5)
WIS
6
(-2)
CHA
2
(-4)
Skills
Stealth +3
Damage Vulnerabilities
Piercing, Slashing
Damage Resistances
Bludgeoning, Thunder
Damage Immunities
Lightning
Condition Immunities
Deafened, Exhaustion, Prone
Senses
Passive Perception 8
Languages
--
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Splash. Whenever a creature hits a chuchu with a melee attack, that creature must make a DC 15 dexterity save or take 3 (1d6) lightning damage
Bounce. The chuchu can make a 15 ft leap as a bonus action. If it is followed by a slam attack which hits the target, the target takes an extra 7 (2d6) lightning damage.
Actions
Slam. Melee Attack: +#3 to hit, reach 5 ft., 1 target. Hit: 4 (1d6 + 1) lightning damage.
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