Large Undead (Shapechanger), Any Chaotic Alignment
Armor Class 12
Hit Points 32 (5d10 + 5)
Speed 15 ft.
STR
15 (+2)
DEX
10 (+0)
CON
12 (+1)
INT
16 (+3)
WIS
16 (+3)
CHA
8 (-1)
Damage Immunities Cold, Necrotic
Condition Immunities Charmed, Exhaustion, Frightened, Poisoned, Unconscious
Senses Blindsight, Passive Perception 15
Languages Common, Undead
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Sunlight Sensitivity. While in sunlight, the spawn has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Sound Sensory. It has enhanced hearing and can hear anything within a 100 ft. radius.

Actions

Multiattack. It can use Apathetic Grasp, then use Plagueful Influence afterward.

Plagueful Influence. Melee Weapon Attack: +3 to hit, reach 15 ft., 1 target. Hit: 6(1d6 + 3) necrotic damage. When hit with Plagueful Influence, the targeted person will feel their mind twist, any wisdom saves will be at disadvantage.

Apathetic Grasp. The player will make a CON throw with a DC of 14, upon a failure they will feel their body go weak as the target will suffer from the paralyzed condition. Until the round is over.

Lushest Dream. Players affected will make a WISDOM save with a DC of 15. Failure will make the player see the Apathetic Spawn turn into either a familiar person or a scary abomination, this will give the players a disadvantage on attacking the spawn. This effect will last until the player can succeed their WIS save.

 

 

Reactions

Haunting Gaze. As a reaction, it can use Haunting Gaze to apply disadvantage to attack rolls to any who looks at it. This can only be used once every round.

Description

An empty skeleton surrounded with black fog, Though it cannot see, it can hear. This creature was made to hunt and reap. 

Previous Versions

Name Date Modified Views Adds Version Actions
7/18/2020 11:29:32 PM
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Monster Tags: undead

Habitat: Underdark

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