Blink Knight Resistance. The Blink Knight has advantage on saves against being teleported against their will or banished.
Innate Spellcasting. The Blink Knight's innate spellcasting ability is Charisma (spell save DC 14). The Blink Knight can innately cast the following spells, requiring no material components:
At will: Misty Step
1/day: Blink
Multiattack. The Blink Knight makes two shortsword attacks
Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 6 (1d6 + 3) slashing damage.
Light Crossbow. Ranged Weapon Attack: +6 to hit, range 80/320 ft., 1 target. Hit: 7 (1d8 + 3) piercing damage.
Description
Blink Knights are masters of mobility and stealth, using teleportation to move without making noise. They serve as spies and assassins for the Queen of Air and Darkness.
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