Medium Humanoid (Human), Lawful Evil
Armor Class 15 (studded leather)
Hit Points 112 (15d8 + 45)
Speed 30 ft.
STR
11 (+0)
DEX
16 (+3)
CON
17 (+3)
INT
12 (+1)
WIS
13 (+1)
CHA
19 (+4)
Skills Arcana +5, Deception +8, Performance +8
Senses Passive Perception 11
Languages Abyssal, Common, Infernal
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Iron Will. Creatures affected by a spell that needs concentration by Ar Virith have disadvantage on their repeating saving throws.

Magic Resistance. Ar Virith has advantage on saving throws against spells and other magical effects

Spellcasting. Ar Virith is a 11th-level spellcaster. His spellcasting ability is Charisma (spell save DC 17, +9 to hit with spell attacks). He knows the following sorcerer spells:

Cantrips (at will): chill touch, fire bolt, friends, mage hand, message, produce flame, thaumaturgy

1st level (4 slots): burning hands, chromatic orb, hellish rebuke, shield

2nd level (3 slots): alter self, detect thoughts, misty step, scorching ray

3rd level (3 slots): counterspell, fireball, hypnotic pattern

4th level (3 slots): wall of fire, greater invisibility

5th level (2 slots): hold person

6th level (1 slot): mass suggestion

Actions

Multiattack. Ar Virith makes two attacks with his sword.

Tinderstrike. Melee or Ranged Weapon Attack: +9 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d4 + 5) piercing damage plus 7 (2d6) fire damage.

Description

Ar Virith is attuned to Tinderstrike.

Monster Tags: NPC

Ketruzak

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