Iron Will. Creatures affected by a spell that needs concentration by Ar Virith have disadvantage on their repeating saving throws.
Magic Resistance. Ar Virith has advantage on saving throws against spells and other magical effects
Spellcasting. Ar Virith is a 11th-level spellcaster. His spellcasting ability is Charisma (spell save DC 17, +9 to hit with spell attacks). He knows the following sorcerer spells:
Cantrips (at will): chill touch, fire bolt, friends, mage hand, message, produce flame, thaumaturgy
1st level (4 slots): burning hands, chromatic orb, hellish rebuke, shield
2nd level (3 slots): alter self, detect thoughts, misty step, scorching ray
3rd level (3 slots): counterspell, fireball, hypnotic pattern
4th level (3 slots): wall of fire, greater invisibility
5th level (2 slots): hold person
6th level (1 slot): mass suggestion
Multiattack. Ar Virith makes two attacks with his sword.
Tinderstrike. Melee or Ranged Weapon Attack: +9 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d4 + 5) piercing damage plus 7 (2d6) fire damage.
Description
Ar Virith is attuned to Tinderstrike.
Comments