Small Plant, Unaligned
Armor Class 10
Hit Points 14 (3d8)
Speed 20 ft.
STR
2 (-4)
DEX
8 (-1)
CON
11 (+0)
INT
10 (+0)
WIS
10 (+0)
CHA
6 (-2)
Skills Stealth +12
Damage Vulnerabilities Fire
Damage Resistances Piercing
Condition Immunities Grappled, Prone, Restrained
Senses Passive Perception 10
Languages One language known by its creator
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

False Appearance. While the tumbleweed remains motionless, it is indistinguishable from a normal tumbleweed.

Actions

Rake. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 − 1) slashing damage.

Tumbling Dash.  Melee Weapon Attack: +1 to hit, reach 20ft., one target. Hit: 3 (1d4 -3) bludgeoning damage.   Cannot move after this attack.

Description

An awakened tumbleweed is an ordinary tumbleweed given sentience and mobility by the awaken spell or similar magic.

Monster Tags: Misc Creature

Habitat: DesertGrassland

GPSpash

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