Medium Construct, Unaligned
Armor Class 16 Natural Armor, Shield
Hit Points 46 (7d8 + 14)
Speed 30 ft.
STR
15 (+2)
DEX
13 (+1)
CON
15 (+2)
INT
7 (-2)
WIS
10 (+0)
CHA
3 (-4)
Saving Throws STR +4
Damage Immunities Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Darkvision 60 ft, Passive Perception 10
Languages understands the languages of its creator but can't speak
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Immutable Form. The clockwork soldier is immune to any spell or effect that would alter its form.

Magic Resistance. The clockwork soldier has advantage on saving throws against spells and other magical effects.

Magic Weapons. The clockwork soldier's weapon attacks are magical.

Death Burst. When the clockwork soldier dies, it explodes. Each creature within 5 feet of it must make a DC 13 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save or half as much damage on a successful one.     

 

Actions

Multiattack. The clockwork soldier makes two longsword attacks

Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.

Description

  The clockwork soldier is a mechanical mercenary that fights to the death for its creator. With the ability to wield most weapons with full proficiency, clockwork soldiers are versatile and wholly unpredictable foes. Most are armed with magic weapons, a +1 sword and a shield being the most common armament.

    Clockwork soldiers are among the most efficient constructs of their kind. They are ideal for sentry and guard duty. Clockwork soldiers have the same basic shape as a human. They are 6 feet tall and weigh 500 pounds. 

Monster Tags: construct

AarontheArcane

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