Keen Smell. The Brunnmigi has advantage on wisdom (perception) checks that rely on smell.
Pounce. If the Brunnmigi moves at least 20ft straight toward a creature then hits it with a claw attack in the same turn, that target must succeed on a DC 9 Strength Saving throw or be knocked prone. If the target is prone, the fox can make one bite attack against it as a bonus action.
Innate Spellcasting. The Brunnmigi knows and can cast these spells;
At will: Enhance Ability, Faerie Fire, Infestation
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 ) piercing damage.
Claw. Melee Weapon Attack: +5 to hit, rach 5ft., one target. Hit: 6 (2d6) slashing damage.
Infestation. A cloud of mites, fleas, and other parasites to appear momentarily on one creature the Brunnmigi can see within range. The target must succeed on a Constitution saving throw (DC9), or it takes 1d6 poison damage and moves 5 feet in a random direction if it can move and its speed.
Elude. The Brunnmigi adds 2 to its AC against one opportunity attack that would hit it.
Description
The Brunnmigi is a large fox-like creature in norse mythology, usually taking on a humanoid form and being quite similar to a kitsune in japanese mythology. These mischievous creatures appear as a humanoid fox with multiple tails (typically 2) and are known for bestowing curses and spreading diseases - most commonly by defying the drinking water of a town.
If the Brunnmigi is killed, it drops a Fox Mask. A mask that when worn, grants the wearer to uncanny dodge at will.
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