Hold Breath. The buru can hold its breath for 30 minutes.
Multiattack. The buru makes two attacks: one with its bite, or a death roll if a bite is unavailable, and one with its tail.
Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (3d6 + 9) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the buru can't bite another target.
Death Roll. Melee Weapon Attack., one target. Hit: 21 (3d10 + 5) piercing damage. If a target is grappled by a Bite attack, the buru can instead make a Death Roll attack, tucking its arms and legs in close to its body and rolling rapidly.
Tail. Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the buru. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.
Venom Spit. Ranged Weapon Attack: +6 to hit, reach 15 ft., one target. Hit: 14 (2d10 + 5) If hit, the creature must make a DC 17 Constitution saving throw, or be poisoned for one hour.
Description
These shallow water dwelling reptiles average about 12-15 feet in length at their largest, in both swamps and coastal areas. At first glance, they look to be a mixture of the average iguana and komodo dragon. While not traditionally associated with being hostile, the creatures are extremely territorial, especially during their mating season, and have been seen spraying their venom at would be intruders.
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