Amphibious. The dragon can breathe air and water
Elemental Fangs:
- Icy Bite (Recharge D6 5 - 6). Melee Weapon Attack: +4 to hit, reach 5ft, one target. hit: 7 (1D10 + 2) piercing damage + 2 (1D4) cold damage.
- Fiery Bite (Recharge D6 5 - 6). Melee Weapon Attack: +4 to hit, reach 5ft, one target. hit: 7 (1D10 + 2) piercing damage + 2 (1D4) Fire damage.
- Toxic Bite (Recharge D6 5 - 6). Melee Weapon Attack: +4 to hit, reach 5ft, one target. hit: 7 (1D10 + 2) piercing damage + 2 (1D4) poison damage.
- Static Bite (Recharge D6 5 - 6). Melee Weapon Attack: +4 to hit, reach 5ft, one target. hit: 7 (1D10 + 2) piercing damage + 2 (1D4) lightning damage.
- Corrosive Bite (Recharge D6 5 - 6). Melee Weapon Attack: +4 to hit, reach 5ft, one target. hit: 7 (1D10 + 2) piercing damage + 2 (1D4) acid damage.
Elemental Breath:
- Icy Breath (Recharge D10 9 - 10). The dragon exhales hail in a 15ft cone. Each creature in that area must make a DC13 Dexterity saving throw, taking 21 (6D6 + 4) cold damage on a failed save, or half as much damage on a successful one.
- Fiery Breath (Recharge D10 9 - 10). The dragon exhales fire in a 15ft cone. Each creature in that area must make a DC13 Dexterity saving throw, taking 21 (6D6 + 4) fire damage on a failed save, or half as much damage on a successful one.
- Toxic Breath (Recharge D10 9 - 10). The dragon exhales poisonous gas in a 15ft cone. Each creature in that area must make a DC13 Dexterity saving throw, taking 21 (6D6 + 4) poison damage on a failed save, or half as much damage on a successful one.
- Static Breath (Recharge D10 9 - 10). The dragon exhales lightning in a 15ft cone. Each creature in that area must make a DC13 Dexterity saving throw, taking 21 (6D6 + 4) lightning damage on a failed save, or half as much damage on a successful one.
- Corrosive Breath (Recharge D10 9 - 10). The dragon exhales acid in a 15ft cone. Each creature in that area must make a DC13 Dexterity saving throw, taking 21 (6D6 + 4) acid damage on a failed save, or half as much damage on a successful one.
Maelstrom Bite (Recharge D20 19 - 20). Melee Weapon Attack: +4 to hit, reach 5ft, one target. hit: 7 (1D6 + 2) piercing damage + 2 (1D4) Fire damage + 2 (1D4) cold damage + 2 (1D4) poison damage + 2 (1D4) lightning damage + 2 (1D4) acid damage.
Maelstrom Breath (Recharge D20 19 - 20). The dragon exhales hail in a 15ft cone. Each creature in that area must make a DC13 Dexterity saving throw, taking 21 (4D6) + (1D4) cold damage + (1D4) fire damage + (1D4) poison damage + (1D4) Lightning damage + (1D4) Acid damage on a failed save, or half as much damage on a successful one.