False Appearance. While the broccoli is motionless, it is indistinguishable from a normal broccoli.
Antimagic Susceptibility. The broccoli is incapacitated while it is in an area of Antimagic. If it is targeted by dispel magic, the broccoli must succeed at a DC 25 Constitution saving throw or be incapacitated for one minute.
Deadly Consumption. If the broccoli is swallowed by a creature that isn't immune to poison, the consumer must succeed at a DC 20 Constitution saving throw or be poisoned for one minute. While the consumer is poisoned by the broccoli, it is also paralyzed.
Food Nature. The Broccoli doesn't need food, water, air, or sleep.
Bite. Melee Weapon Attack: +0 to hit, reach 5 ft., 1 target. Hit: 11(1d10+6) piercing damage.
Cold Breath (recharge 5-6). The broccoli shoots frigid air in a 15 foot cone, all creatures in the area must make a DC 16 Dexterity saving throw or take 1d10 cold damage.
Description
These tiny monsters are typically placed in large quantities in places where foods are found, such as platters or counter tops. Broccoli remain motionless until there is a good opportunity to attack. They attack quickly and without warning, using a sharp instruments, such as steak knives. Although these constructs are not usually dangerous when not in swarms, they can be deadly if consumed or if encountered in large numbers. They can also be instructed to alert their creators if unwanted visitors are near.
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