Armor Class
9
Hit Points
1
(1d4 - 1)
Speed
20 ft.
STR
3
(-4)
DEX
8
(-1)
CON
11
(+0)
INT
10
(+0)
WIS
10
(+0)
CHA
8
(-1)
Skills
Persuasion +2
Damage Vulnerabilities
Fire
Damage Resistances
Piercing
Senses
Passive Perception 10
Languages
All one language that its master speaks, but cannot speak One language known by its creator
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
False Appearance. While the cabbage remains motionless, it is indistinguishable from a normal cabbage.
Actions
Summon awakened cabbage. the cabbage makes a DC 20 persuasion check, if it succeeds, it summons another awakened cabbage under its master's control in an unoccupied space it can see.
Reactions
Self Sacrifice. If the awakened cabbage's master tells it to (no action required) it can jump in the way of an attack that targets the master and only the master and make that attack target it instead so long as it is within 5 feet of its master.
Description
An awakened cabbage is an ordinary cabbage given sentience and mobility by the awaken spell or similar magic.
Comments