Shapechanger. The weretiger can use its action to polymorph into a cat-humanoid hybrid or into a cat, or back into its true form, which is humanoid. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.
Keen Hearing and Smell. The werecat has advantage on Wisdom (Perception) checks that rely on hearing
Innate Spellcasting. The werecat is a 10th level spellcaster with the following Druid spells prepared. (Spellsave DC 16, +5 to hit)
Cantrips- Control Flames, Produce Flame, Mending, Druidcraft
1st level (4 spell slots)- Cure Wounds, Ice Knife, Charm Person
2nd level (3 spell slots)- Flame Blade, Moonbeam, Protection from Poison
3rd level (3 spell slots)- Dispel Magic, Plant Growth, Tidal Wave
4th level (3 spell slots)- Blight, Ice Storm
5th level (2 spell slots)- Geas
Multiattack (Humanoid or Hybrid Form Only). In humanoid form, the werecat makes three dagger attacks or two longbow attacks and one scimitar attack. In hybrid form, it can attack like a humanoid or make two claw attacks.
Bite (Cat or Hybrid Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage. If the target is a humanoid, it must succeed on a DC 13 Constitution saving throw or be cursed with werecat lycanthropy.
Claw (Cat or Hybrid Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
Scimitar (Humanoid or Hybrid Form Only). Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 1) slashing damage.
Dagger (Humanoid or Hybrid Form Only). Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 7 (1d4 + 5) piercing damage.
Dagger (Humanoid or Hybrid Form Only). Ranged Weapon Attack: +10 to hit, reach 60 ft., one target. Hit: 7 (1d4 + 5) piercing damage.
Longbow (Humanoid or Hybrid Form Only). Ranged Weapon Attack: +10 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
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