Armor Class 14
Hit Points 80 (10d10 + 25)
Speed 40 ft.
STR
21 (+5)
DEX
17 (+3)
CON
17 (+3)
INT
5 (-3)
WIS
16 (+3)
CHA
10 (+0)
Saving Throws STR +7
Skills Perception +5, Stealth +7
Senses Darkvision 120 ft., Passive Perception 15
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2

Keen Smell. The liger has advantage on Wisdom (Perception) checks that rely on smell.

Pack Tactics. The liger has advantage on an attack roll against a creature if at least one of the liger's allies is within 5 feet of the creature and the ally isn’t incapacitated.

Pounce. If the liger moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 15 Strength saving throw or be knocked prone. If the target is  prone, the liger can make one bite attack against it as a bonus action.

Actions

Multiattack. The liger makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) piercing damage.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.

Reactions

Mutate. If the liger mutates, until the end of the round, all of the liger's allies within 120 ft. get +1 to their AC and can make an additional attack for each time the Liger has mutated.

Previous Versions

Name Date Modified Views Adds Version Actions
6/29/2020 1:34:17 AM
12
0
--
Coming Soon
7/10/2020 3:14:48 AM
31
2
--
Coming Soon

Monster Tags: Misc Creature

Environment: Grassland

stew1416

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