Special Trait Name. Spike slice
spike slice. it uses its mane and tell to shoot multiple spikes at people
it also uses its spikes on its main to create a helmet d20 + 3 if it works
frost +4 1d20+6 freezing
poisen +5 1d8+7
Action Name.
Action Melee Attack. mace +5 1d6+9 bludgeoning
Action Ranged Attack. tale spikes +4 1d20+9 piercing (35 feet radius)
Longsowrd +5 1d8+3 slashing
claws +4 1d6+6 slashing
Reaction Name. activate armor on its face or hit you with a longsword
Enter the description for how legendary actions work for your monster here.
Legendary Action Name. he can throw spikes out of its tail and its mane it can freeze you with its ice breath and turn you into his own workers
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions)this monster has killed on Greek god that's how powerful it is. some people say that it's poison is worth at least worth 40 Platinum a cup
Description
my monster looks like a Minotaur but instead it has a lion's head and body with a spiky Mane in the spiky tell it also uses the spikes on his main to create a helmet it also has a very long Wolverine ish claws underneath its fur is a huge natural armor 20 if you run into this thing you're most likely dead it's longsword and reach 20 feet if you get cut by this monster you can very well die instantly because of the poisonous claws it can freeze people frozen solid with its ice breath.
Lair and Lair Actions
it's layer is under the ground in a forest or in the Prairie there should usually be a red ant pile with frozen ants on top of the hole. anacordryins like collecting weapons and gems. there could be a nest of its Cubs when you if you kill the mother then you can take those and they're pricey like in 100 pp a cub.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- it can use its servants and its Lair to attack you
- or use its Frost
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- it's poison will go away if you kill the one who gives it to you
- the Frost also wears off if you kill it
If the [monster name] dies, these effects fade over the course of #d# days.