Blood Sense. The Abyssal Gorgon can sense the presence of blood up to 1 mile away. It knows the general direction the blood is in but not the exact location.
Interdimensional Jump (Recharge 5-6). The Abyssal Gorgon has the innate ability to rip open small pockets in space which lead to the ethereal plane. It can do so as a bonus action, with portal opening within 5 feet of it and lasting for a single round before vanishing.
Standing Leap. The Abyssal Gorgon's long jump is up to 20ft and its high jump is up to 10ft, with or without a running start.
Regeneration. The Abyssal Gorgon regains 5 hit points at the start of its turn if it has at least 1 hit point remaining.
Multiattack. The Abyssal Gorgon makes two attacks: one with its bite and one with its claw or both with is claws.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 3) slashing damage.
Bite. Melee Weapon Attack: +5 to hit, range 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 13). Until this grapple ends, the target is restrained, and the Abyssal Gorgon can't bite another target.
Spore Cloud (3/Day). The Abyssal Gorgon sprays a cloud of black spores in a 15-foot cone. Each creature in the area must make a DC 13 Constitution saving throw or become poisoned. A poisoned creature has their movement halved, cannot take reactions, and suffer a -2 penalty to all rolls for 1 minute. A creature can remake the save at the end of their turn, ending the effect on a success.
Description
A monstrous predator from the Abyss. The initial sightings had people calling this thing the Demogorgon but it was quickly proven to not be the Prince of the Abyss. The creature, now named the Abyssal Gorgon, is believed to reside on the one-thousandth nine-hundredth and ninety-third layer of the Abyss, a plane very similar to the Shadowfell, in that it looks like a darker version of the Prime Material Plane. This layer, called the Upside Down, is covered in a fungus-like substance and the Abyssal Gorgon is one of the only things found there.
The Abyssal Gorgon has a powerful ability to open a hole to the astral plane, likely as a faster form of travel. It is also believed that the Abyssal Gorgon that found its way onto the Prime Material Plane got lost during a dimensional jump and found itself on our plane.
These things are vicious predators, with the ability to smell blood for up to a mile. They also have the ability to exhale the spores from their home layer, which a toxic to other forms of life. Their skin is tough, making it hard to pierce but these things seem to have a vulnerability to psychic attacks. The reason for this is currently unknown.
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