Shapechanger. The Couatling can use its action to polymorph into a beast form that resembles a Giant Fire Beetle (speed 30 ft.), a hawk (20 ft., fly 60 ft.), or a lizard (20 ft., climb 20 ft.), or back into its true form. Its statistics are the same in each form, except for the speed changes noted. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.
Shielded Mind. The Couatling is immune to scrying and to any effect that would sense its emotions, read its thoughts, or detect its location.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one.
Invisibility. The Couatling magically turns invisible until it attacks or until its concentration ends (as if concentrating on a spell). Any equipment the Couatling wears or carries is invisible with it.
Description
With few pricks of its eggtooth, the small winged serpent was free. It waited expectantly for its divine insight to come, for it to be given purpose, but it’s only gift was silence. Its mother, coiled limpy around the nest, expended all of her essence before her rite could be passed down and the Coautling was left aimless in a dangerous world.
Being small, easy targets for hungry fiends, orphaned Coautlings learn to turn invisible, to better escape predators. Newly hatched Couatlings are typically a dull brown to assist in camouflage and will brighten over several centuries. These young divine serpents will actively seek out companionship with good-natured individuals and make excellent familiars for Celestial Warlocks. Couatlings hope that with their partnership they will finally find the right path toward their righteous purpose.
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