Armor Class
17
Mage Armor
Hit Points
11
(2d6 + 4)
Speed
30 ft.
STR
12
(+1)
DEX
14
(+2)
CON
14
(+2)
INT
10
(+0)
WIS
10
(+0)
CHA
15
(+2)
Saving Throws
CON +4, CHA +4
Skills
Insight +2, Intimidation +4
Senses
Darkvision 60 ft., Passive Perception 10
Languages
Abyssal, Common, Infernal
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Spellcasting. The Chaos Mutant is a 1-level spellcaster. Its spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). The Chaos Mutant has following Sorcerer spells Known:
Cantrips (at will): Fire Bolt, Blade Ward
1st level (2 slots): Burning Hands, Mage Armor
Actions
Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 4 (1d4+2) Piercing damage.
Fire Bolt. Ranged Spell Attack: +4 to hit, reach 120 ft., 1 target. Hit: 7 (1d10+2) Fire Damage
Description
This Creature have been exposed to the warping powers of chaos, and now have a mighty thick fur
Comments