Armor Class
13
Natural Armor
Hit Points
26
(4d10 + 4)
Speed
40 ft.
STR
14
(+2)
DEX
12
(+1)
CON
12
(+1)
INT
13
(+1)
WIS
14
(+2)
CHA
7
(-2)
Saving Throws
STR +4, CON +3
Skills
Athletics +6, Perception +4
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened
Senses
Darkvision 60 ft., Passive Perception 14
Languages
Abyssal, Infernal --
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Actions
Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) Slashing damage.
Comments