Amorphous. The Brute Blot can move through a space as narrow as 2 inches wide without squeezing.
Shadowy Stealth. While in dim light or darkness, the Brute Blot can take the Hide action as a bonus action.
Sunlight Weakness. While in sunlight, the Brute Blot has disadvantage on attack rolls, ability checks, and saving throws.
Strength Drain. Melee Weapon Attack: +3 to hit, reach 6 ft., one creature. Hit: 9 (2d6 + 2) necrotic damage, and the target's Strength score is reduced by 1d6. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.
If a humanoid dies from this attack, a new Brute Blot rises from the corpse 1d6 hours later.
Slimy Bulking. While this has 9 hit points or fewer it deals an extra 5 (2d4) damage to any target it hits with a melee attack.
Description
Shadows can be very hateful creatures and this can lead towards them killing any and everything that is in their territory, while many creatures killed by a shadow will merely turn into shadows ones that fall under the ooze category will turn into a Brute Blot. Brute Blots are closer to oozes than an undead but they share the hatred towards life and light, they can create more Brute Blots the same way a Shadow creates more Shadows. The way a new Brute Blot is made with a humanoid body is fairly simple, the original Brute Blot will leave a piece of it inside the body and the piece will devour the soul of the humanoid.
Eventually, the piece will devour the body to increase its own size and thus creating a new Brute Blot. Most Brute Blots will be found in ruins as they favour the territory, one major thing about a Brute Blot is that when they reach a certain state they will increase their strength. Brute Blots also enjoy fighting physically and will morph their bodies to aid in this endeavour, while they share Shadows' weaknesses and can be easily killed alone they are most definitely dangerous in groups.
Comments