Armor Class
15
(Natural Armor)
Hit Points
101
(7d20 + 28)
Speed
30 ft., Burrow 30 ft.
STR
21
(+5)
DEX
10
(+0)
CON
18
(+4)
INT
7
(-2)
WIS
14
(+2)
CHA
10
(+0)
Senses
Tremorsense 120 ft. (blind beyond this radius), Passive Perception 12
Languages
Understands Common and Terran but can’t speak
Challenge
6 (2,300 XP)
Proficiency Bonus
+3
Traits
Innate Spellcasting. The badger-mole’s spellcasting ability is Wisdom (spell save DC 13). It can cast the following spells without requiring material components:
At will: move earth, passwall, stone shape, wall of stone
Keen Smell. The badger-mole has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Multiattack. The badger-mole makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 19 (4d6 + 5) piercing damage.
Claws. Melee Weapon Attack: +8 to hit, reach 15 ft., one target. Hit: 25 (8d4 + 5) slashing damage.
Previous Versions
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7/12/2020 8:10:45 PM
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7/12/2020 8:16:01 PM
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Coming Soon
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