Indomitable (4/day). Champion Of Gia rerolls a failed saving throw
second wind (recharges after a short or long rest). as a bonus action champion of gia regains 50 hit points.
Mage slayer. Champion of Gia can cast counterspell and dispel magic 3 times in combat
Multiattack. The Champion of Gia makes 4 attacks with its thornblight Axed
Thornblight Axe (x2). Melee Weapon Attack: +12 to hit, reach 5ft., one target. Hit: 12 (1d12 + 9) [slashing] damage, plus 7 (2d6) poison damage.
Spiteful Thorns (Recharge 5-6). After a successful attack Champion of Gia can cause painful thorns to erupt from the wound, the target must succeed a DC 17 Con Save or take 10 piercing damage at the start of their turn each round. The curse lasts for 3 rounds if they travel more than 10 feet they take another 5 piercing damage. A remove curse ends this effect.
Wurm Bow. RangedWeapon Attack: +7 to hit, range 80/320 ft., one target. Hit: 10 (1d6+ 9) piercing damage. A Creature hit with this Bow must make a dc 19 Constitution Saving Throw or take 21 (6d6) poison damaged
Description
A Champion of the natural world hand picked to serve the earth mother Gia. The presence of this skilled fighter earns respect by many who consider the wilds their homes and is a mighty defender. They often use powerful creatures as mounts or war beasts when a threat comes forth that calls for the aid of the champion.
Lair and Lair Actions
Previous Versions
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7/12/2020 6:25:30 AM
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7/13/2020 9:17:57 PM
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