Famous Weaponry. Buttermuffin wears an Amulet of Proof against Detection and Location, and holds a Dacning Shortword, a Rust Bag of Tricks, and a Deck of many things.
Tricky Magic. Buttermuffin can cast charm person, charm monster, and vicious mockery at will, and suggestion once a long rest.
Fated. When Buttermuffin rolls a one, he can re-roll it, but must use the new roll.
Angelic Weapons. Buttermuffin's weapon attacks are magical. When Buttermuffin hits with any weapon, the weapon deals an extra 9 (2d8) radiant damage. This is included in the attack.
Favored by the Gods. Buttermuffin magically adds 5 (2d4) to the result of each attack roll, ability check, and saving throw he makes.
Light-Footed. Buttermuffin has resistance to damage taken as a result of a fall.
Tumbler. As a bonus action, Buttermuffin can take both the Dash and Disengage actions.
Innate Spellcasting. Buttermuffin's spellcasting ability is Charisma (+7 to hit with spell attacks, spell save DC 15). The sorcerer can cast the following spells innately:
At will: chill touch, false life, minor illusion, sleep
3/day each: blindness/deafness, disguise self, fear, ray of sickness
1/day each: blink, circle of death, invisibility, Otto's Irresistible Dance
Darkness Incarnate. Buttermuffin can cast darkness at will as a bonus action without expending verbal or material components.
Undead Fortitude. If damage reduces Buttermuffin to 0 hit points, it must make a Constitution saving throw with a DC of 5 plus the damage taken, unless the damage is radiant or from a critical hit. On a success, Buttermuffin drops to 1 hit point instead
Master of Tactics. Buttermuffin can use the Help action as a bonus action. When used to assist an ally in attacking a creature, the target of the attack can be within 30 feet of Buttermuffin.
Sneak Attack (1/Turn). Buttermuffin deals an extra 14 (4d6) damage when he hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of Buttermuffin that isn't incapacitated and Buttermuffin doesn't have disadvantage on the attack roll.
Soul of Deceit. Buttermuffin's thoughts can't be read by telepathy or other means. Buttermuffin can present false thoughts by succeeding on a Charisma (Deception) check contested by the mind reader's Wisdom (Insight) check. Additionally, Buttermuffin is unaffected by magic that would compel him to tell the truth; instead, such magic always indicates that Buttermuffin is truthful.
Eye for Detail. Buttermuffin has advantage on Wisdom (Perception) and Intelligence (Investigation) checks, and a +5 bonus to its passive Perception and passive Investigation scores.
Multiattack. Loranys makes two attacks.
Boomerang +2. Melee Weapon Attack: +9 to hit, reach 5/100 ft., one target. Hit: 7 (1d4 + 5) slashing damage.
Dancing Shortsword. Ranged weapon attack: +9 to hit 5 ft., one target, Hit: 6 (1d6 + 3) piercing damage. Buttermuffin can use a bonus action to toss this magic sword into the air and speak the command word. When he does so, the sword begins to hover, flies up to 30 feet, and attacks one creature of his choice within 5 feet of it. The sword uses your attack roll and ability score modifier to damage rolls.
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