Large Giant, Chaotic Evil
Armor Class 15 (natural armor)
Hit Points 84 (10d10 + 65)
Speed 30 ft.
STR
18 (+4)
DEX
16 (+3)
CON
20 (+5)
INT
7 (-2)
WIS
9 (-1)
CHA
7 (-2)
Saving Throws STR +7
Skills Intimidation +5, Perception +2
Condition Immunities Frightened
Senses Darkvision 120 ft., Passive Perception 12
Languages Giant, Goblin
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Keen Smell. The troll has advantage on Wisdom (Perception) checks that rely on smell.

Sunlight Sensitivity

It has disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when it, the target of its attack, or whatever it is trying to perceive is in direct sunlight.

Actions

Multiattack. The troll makes three attacks: one with its fist and two with its warhammer.

Warhammer. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (3d8 + 5) bludgeoning damage.

Fist. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (1d6 + 4) bludgeoning damage.

Description

Cave trolls live in the darkness of caverns and it maybe join to a goblin tribe. It is defend the cave or it may go to raid with it's goblin mates at night. It has a warhammer.

Habitat: Underdark

Arachir_Feagurth

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