Armor Class
18
Spiked Armor
Hit Points
42
(5d10 + 10)
Speed
30 ft.
STR
16
(+3)
DEX
16
(+3)
CON
16
(+3)
INT
3
(-4)
WIS
12
(+1)
CHA
1
(-5)
Saving Throws
STR +5, CON +5
Damage Vulnerabilities
Fire, Poison
Damage Resistances
Cold
Condition Immunities
Poisoned
Senses
Passive Perception 11
Languages
Common
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Construct. Arctic Guardian has no need to sleep, eat, or drink.
Actions
Multiattack. You can attack with either Stone Fist or Greatsword, and then you can use Arctic Breath
Stone Fist. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 11 (1d10 + 5) bludgeoning damage.
Greatsword. Melee Weapon Attack: +6 to hit, reach 9 ft., 1 target. Hit: 15 (1d12 + 7) slashing damage.
Arctic Breath. Ranged Weapon Attack: +6 to hit, range 15/20 ft., 2 targets. Hit: 9 (1d8 + 7) cold damage.
Description
Arctic Guardians are mindless constructs who stand 6-7 feet tall. They are made of metal, and look like blue warforged. They will harm anyone who disrupts the artic enviroment.
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