Large Undead, Unaligned
Armor Class 17 Half plate, Shield
Hit Points 140 (22d8)
Speed 15 ft., Walk 30 ft.
STR
20 (+5)
DEX
14 (+2)
CON
14 (+2)
INT
10 (+0)
WIS
14 (+2)
CHA
12 (+1)
Saving Throws STR +9, CON +6
Skills Athletics +9, Intimidation +5, Perception +6
Damage Immunities Cold
Condition Immunities Charmed, Frightened
Senses Passive Perception 16
Languages Celestial
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Spellcasting: Cast Ice Storm (4th) once a day

Heal 1d6 when he takes Cold damage

Chilling Aura: Everyone within 10 feet of the guardian takes 1 Cold damage

Actions

Flail: 10 ft. Cone, DC: 14 Str or Dex save. 3d8+5 bludgeoning damage +2d6 cold damage if he has more than half HP left. 

Slam: 10 ft. Reach. +9 to hit. 1d8 + 5 bludgeoning damage + 2d6 cold damage if above half HP. (Bonus action)

Sexond Wind: (2/Day) Heal 20 HP, Bonus action

Indomitable: (2/Day) Reroll a saving throw

Ice Pillar: DC: 16 Dex save or take 2d6 + 4 piercing and cold damage, 5ft. Radius. 1d4 cooldown

Summon Soldiers: 1/Day, Summon 3 soldiers (Considered 4th level spell)

Reactions

Icy Protection: Reduce damage except for Fire or lightning damage by 1d8+1

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A hulking suit of armor filled with blue mist and glowing blue eyes peeking from the helmet.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Previous Versions

Name Date Modified Views Adds Version Actions
7/15/2020 1:42:35 AM
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Coming Soon

Habitat: Arctic

Jacemathisrox

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