Medium Celestial, Unaligned
Armor Class 12 Natural armor
Hit Points 18 (4d8 + 1)
Speed 40 ft.
STR
17 (+3)
DEX
14 (+2)
CON
12 (+1)
INT
6 (-2)
WIS
12 (+1)
CHA
7 (-2)
Skills Nature +0, Perception +3, Survival +3
Damage Resistances Radiant
Senses Darkvision 60 ft, Passive Perception 13
Languages Common Understands but cannot speak (beyond tricks), Telepathy 1 mile --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The mastiff has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Description

Mastiffs are impressive hounds prized by humanoids for their loyalty and keen senses. Mastiffs can be trained as guard dogs, hunting dogs, and war dogs. This particular mastiff was summoned from the heavens by a Paladin, and its alignment reflects the summoners.

Monster Tags: Misc Creature

Mimic1183

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