Infecting Bite. If the walker damages a humanoid the target must make a Constitution saving throw with a DC of 10 On a success, nothing happens. On a failure the target is infected with the walker disease. The disease can be cured with anything that cures a disease.
Walker disease. Upon infection the target will turn into a walker in 1d4 days. And loses 1 Constitution every day until its turned.
Swarm Mind. Whenever there is a walker alive 2 more walkers will join the fight in 1d4 rounds
Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning piercing damage
Description
Undead creatures cursed with a disease now spreads it while walking mindlessly in their domain. They carry the stench of decay.
Comments