Medium Humanoid, Lawful Neutral
Armor Class 21 plate, shield, defense style
Hit Points 36 (4d10 + 8)
Speed 30 ft.
STR
18 (+4)
DEX
10 (+0)
CON
14 (+2)
INT
10 (+0)
WIS
13 (+1)
CHA
12 (+1)
Saving Throws STR +6, CON +4
Skills Athletics +5
Senses Passive Perception 11
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Action Surge (1/day). Centurion Dril takes an additional action.

Second Wind (1/day). As a bonus action, Centurion Dril regains 1d10+4 hit points.

Improved Critical. Centurion Dril scores a critical hit on a 19 or 20.

Actions

Spear. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 8 (1d6 + 4) piercing damage. 

Previous Versions

Name Date Modified Views Adds Version Actions
7/15/2020 8:52:06 PM
2
1
--
Coming Soon
Tomahawkbunny

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