Armor Class
13
Hit Points
9
(1d12 + 2)
Speed
30 ft., (+10 ft. on corrupted ground)
STR
14
(+2)
DEX
12
(+1)
CON
16
(+3)
INT
4
(-3)
WIS
8
(-1)
CHA
7
(-2)
Condition Immunities
Charmed
Senses
Passive Perception 9
Languages
--
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Corrupted. If the Corruptling moves over corrupted ground it can treat difficult terrain as normal terrain and its walking speed increases by 10 ft.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 2) pircing damage.
Digesting spit. RangedWeapon Attack: +3 to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 1) acid damage.
Description
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