Small Aberration, Chaotic Evil
Armor Class 13
Hit Points 9 (1d12 + 2)
Speed 30 ft., (+10 ft. on corrupted ground)
STR
14 (+2)
DEX
12 (+1)
CON
16 (+3)
INT
4 (-3)
WIS
8 (-1)
CHA
7 (-2)
Condition Immunities Charmed
Senses Passive Perception 9
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Corrupted. If the Corruptling moves over corrupted ground it can treat difficult terrain as normal terrain and its walking speed increases by 10 ft.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 2) pircing damage. 

Digesting spit. RangedWeapon Attack: +3 to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 1) acid damage.

Description

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Monster Tags: abberation

Habitat: ForestSwamp

AceForks

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