Keen Smell. The rat has advantage on Wisdom (Perception) checks that rely on smell.
Pack Tactics. The rat has advantage on an attack roll against a creature if at least one of the rat's allies is within 5 feet of the creature and the ally isn't incapacitated.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 10 Constitution saving throw or contract a disease. Until the disease is cured, the target can’t regain hit points except by magical means, and the target’s hit point maximum decreases by 3 (1d6) every 24 hours. If the target’s hit point maximum drops to 0 as a result of this disease, the target dies.
Description
Some giant rats carry vile diseases that they spread with their bites.
Perfect
funny rat
Ok so I kinda feel like the description isn't entirealy informative on how the disease is treated, as in by nonmagical means. But I guess it's easy enough to make up a DC for a herbalism kit skillcheck or something.
Remy on speed
note that it doesn't say that your max HP is brought back to normal after the disease is cured.
8 giant rats (diseased) and become a giant rat (diseased)
MATTHEW MERCER
i wonder that myself
Hehe yes
Roll a DC14 wisdom saving throw to not facepalm
13
why
roll a perception check to see if this is true
dc 13
4
Does anyone know how much the thing weigh? I was wondering if you could catapult one of them into another one of them to damage both of them at once
literally me fr
Every time i find a small animal such as they's rats i like to capture them and sell them live it good profit recommend!
Bruno's friend
great