Armor Class
            
                
                    12
                
                         
            
        
        
            Hit Points
            
                
                    16
                
                
                    (3d8 + 3)
                      
            
        
        
            Speed
            
                
                    40 ft. 
                
            
        
    STR
                
                    6
                    (-2)
                
            DEX
                
                    14
                    (+2)
                
            CON
                
                    13
                    (+1)
                
            INT
                
                    6
                    (-2)
                
            WIS
                
                    10
                    (+0)
                
            CHA
                
                    8
                    (-1)
                
            
                Skills
                
                    Stealth +4
                
            
        
            
                Damage Vulnerabilities
                
                    Radiant
                
            
        
            
                Damage Resistances
                
                    Acid, Cold, Fire, Lightning, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
                
            
        
            
                Damage Immunities
                
                    Necrotic, Poison
                
            
        
            
                Condition Immunities
                
                    Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained
                
            
        
            
                Senses
                
                    Darkvision 60 ft.,  Passive Perception 10
                
            
        
            
                Languages
                
                      --  
                
            
        
        
                Challenge
                
                    1/2 (100 XP)
                
            
            
            
                Proficiency Bonus
                
                    +2
                
            
        Traits
                Amorphous. The shadow can move through a space as narrow as 1 inch wide without squeezing.
Shadow Stealth. While in dim light or darkness, the shadow can take the Hide action as a bonus action.
Sunlight Weakness. While in sunlight, the shadow has disadvantage on attack rolls, ability checks, and saving throws.
Actions
                Strength Drain. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) necrotic damage, and the target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.
If a non-evil humanoid dies from this attack, a new shadow rises from the corpse 1d4 hours later.







    
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Posted Apr 29, 2018I find the resistances of this monster difficult to parse out.
Is it resistant to the listed energy types if the damage is from a magical effect, or is that only for the physical damage types?
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Posted May 4, 2018The key is the punctuation, specifically the semicolon between the non-physical and physical types:
"Damage Resistances Acid, Cold, Fire, Lightning, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks"
Put another way, Shadows have damage resistance to all Acid, Cold, Fire, Lightning, and Thunder damage. They also have damage resistance to non-magical Bludgeoning, Piercing, and Slashing damage.
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Posted Jun 1, 2018I know that they are weak to radiant but how is a "SHADOW" resistant to FIRE
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Posted Jun 26, 2018How do you burn a shadow?
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Posted Aug 12, 2018+10 points for House Chu
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Posted Sep 19, 2018By burning whats making it
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Posted Sep 28, 2018How is this challenge rating 1/2? It can literally 1-2 hit weak characters. It's going to get used though, I like it.
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Posted Jan 17, 2019For 1/2 CR this is vastly OP IMO
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Posted Mar 11, 2019my question is HOW IS THIS CHALLENGE RATING 1/2??!?!??!?!? It can kill high level players within a min 5-6 turns! And resistant to nonmagical weapons? i know it was meant to be a challenge but how and why are lvl 1-3 players going to have magical weapons?
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Posted Mar 24, 2019This monster is way overpowered. It can literally kill a level 20 character in only two hits, or to put it another way two Shadow's can kill anything with strength 8 or lower in one round.
The ability score drain is a leftover from previous editions and should be taken out of 5th Edition by an Errata.
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Posted Apr 29, 2019Or do 1/2 damage done
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Posted May 5, 2019It has +4 to hit. Very unlikely to always hit such a high level character, especially wizards who would probably have a shield spell up their sleeve. Protection from evil spells would also make them child's play to defeat.
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Posted May 5, 2019A natural 20 always hits...
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Posted May 24, 2019It's still a CR 1/2...
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Posted May 24, 2019I ran it last night against my party of level 1 characters, and I had to remove 1d6 from its damage, or it would have murdered them. Thankfully, the Wizard passed his
metagaming checkArcana check to realize that they were, and magic missiled them- 
            
                
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Posted May 24, 2019Fun Mini-Wraith
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Posted Jul 5, 2019Not in every dms mind ^^
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Posted Jul 7, 2019needs to mention the Bonus to Sneak that it talks about in the MM, as well as the Undead Nature
Skills Stealth +4 (+6 in dim light or darkness)
Undead Nature. A shadow doesn’t require air, food, drink, or sleep.
I have access to the MM, the Entry is listed here:
Comparison to this entry reveals a lack of information which should be in this entry, as this is otherwise a Different creature, and should be noted as such somewhere.
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Posted Jul 7, 2019It is making itself, as the Host it was previously attached to has since died. So, again, you are brought back to the question: How do you burn a Shadow? A thing which literally has almost no tangible form and by nature is never seen by a Flame in the first place until released from its Host via another Shadow's forceful interaction.
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Posted Aug 16, 2019What happens to a shadow that gets hit by lightning?
Not much... :)